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1) Who are you people? We are a group of friends, which met each other after a number of diverse guild affiliations. Some were good, some don't. We try to use our experiences to make this guild better, by not repeating mistakes and improving successes. We just want to play without bothering who gets the “Epic Mace of Ultimate Head Cracking” that just dropped off a lousy Murloc, because we know, without saying anything, who in group can use it with most benefit, and if nobody can, it just belongs to the luckiest member in the group, no questions asked. We'd rather say “It's yours!” than “I want it!!!” Keyword here is “ shared common sense ”. 2) What the hell is “non-hardcore guild”? I'm confused… It basically means that we do raid, just not 24/7. Also, we welcome any and all casuals that can follow and uphold our rules, but, due to the way Blizzard promotes raiding content at this moment, we make extra demands to those who wish to raid with us, namely:
Any player can join as non-raider and stay at that as long as their wish, and any member can ask to be included as raider or removed from raiders ranks. Main spots are allocated based on individual member availability to raid and role filling, gear isn't a real issue (gear can be fixed, unlike everything else). Since all of our members value real life above playing, backups get into our raids often, in fact, we strive to keep our raiding roster ready to *always* have a replacement for any given role/spot in each of our three 10-man raid teams. We're casual (not reckless), so we need more numbers than the average raiding guild for that very reason. If you're not into raiding, nobody will say you are a bad guild member because you don't want to join that Gnomeregan group for the 55th time. If you have anything more important to do, or better yet, funnier, go for it. Since we know that fun is a very subjective matter, go after whatever is your goal in game. If someone else share your concept of fun, you may get help (if desired), otherwise, you get someone nice to talk with while you hit the 1000000th furbolg to get enough faction. But don't blame us if you group with one of our raid leaders and he starts bugging you to raid...they're trained to find good skilled players wherever they are. We don't have limits for alts you wish to bring in, or level of alts. We do have, though, class and level restrictions on main characters to join if you're not a real life friend or relative of a guild member. At this moment, the minimum level required to join is 61. Class restrictions are based on current numbers of any given class, and fluctuate with time. 3) Why <Not Dead Yet>? After a heated and long debate, we decided we wanted to name it after something related to Monty Python. Clexie first idea was <Not Dead Yet>. If you don't know what it means, get “Monty Python and The Holy Grail” and watch it. If you don't, you'll suffer dire consequences (besides missing great part of our internal jokes) if you manage to join us. What? You're not going to watch it and try trick us? Sorry, but it's one of the few mandatory requirements to join our guild. Are we kidding? No. We mean it . 4) Are you people nuts? Short answer: yes. Long answer: If you consider nuts any player that doesn't do whatever is in his reach to get every piece of epic stuff he can put his/her hands on, or to use and force anybody around them and their mamas to get that “Boots of Uber Butt Kicking” they're missing from their set, yes, we are crazy. It doesn't mean we won't be doing endgame instances like Gruul's Lair or Karazhan (as already mentioned above). It means that we will only do it, when we have enough people willing to go there, and more, having fun while at it. If at any given day we don't get that enough people, it'll not be the end of the world. We'll work, and with your help, fix it. Our main goal is fun, not drops. 5) What is your policy with cursing/namecalling/bad words in guild chat? Zero tolerance. A clean environment is vital to assure a drama free environment. If you really feel the need to vent your anger or express your happiness, here, creativity is a must. All caps, spamming or cursing can be done by any 7 year old. You have a brain, use it. 6) Common sense may work in smaller groups, but what about endgame raiding? Our loot system worked very well even in endgame raids for almost an year for us. But with time, we've got to know a fairer and transparent system that we started to use for 20 man and above encounters, named Suicide Kings. It helps spread out loot, does not harm the chances of even the most casual and infrequent raider, and makes greed (which is a banable offense but can happen in stealth form) have a consequence! Besides that, all rules posted in guidelines and here apply. 7) How do I join your fine hospice? If you made this question, I guess you are familiar with our rules, and share our goal. The good news is: anybody can join us. The bad news is: wanting it is not enough. Why you ask? We found out that random/indiscriminate invites rises guild numbers as fast as it destroys quality. Some things you need to know beforehand: #1: We have a zero-tolerance policy on rule breaking and anti-social behavior, including greedy behavior. Griefing younger players, improper use of public channels or guild chat, or any broken rule is a banable offense. Using all caps or spamming in guild chat, being single-minded about a piece of loot or item to the point of being moronic or idiotic, or plainly asking questions answered here or in the guidelines (which all recruits are required to read prior to joining) will assure you an insta /gkick. That said, we are not shy of disciplining or removing any offenders, as we seem fit, at any time. #2: If you are after the most epics on the shortest timespan (and effort) possible, there are much, much better options out there. We're into it to learn a fight by ourselves, beat it in more than one way, and anything that drops is a consequence of our effort, not the goal. Anyone who have tried beat an encounter in endgame based solely on Internet info knows that between knowing the theory and putting it to use there is a gap made of blood, tears and (a lot of) sweat. If you're willing to bleed, cry and work hard to earn your place (when RL allows), you're welcome here. #3: Knowing how to play your class in a raid helps, but everyone needs to learn it someday, might as well be with us. Just because we bear the casual tag, doesn't means we're careless. We give priority to real life, so our time in game is often much less than we would like. Because of that, we like to do that at maximum efficiency possible, always considering some people will need to learn a given encounter, what will be done whenever it is needed, in a polite and clear way. The main idea here is, learn with us (by your personal effort), not from us (at our expense), and you'll do fine. #4: Finally, we're not (only) after warm bodies. We're after friends that happen to be mature, respectful, well mannered and skilled players. We have good times, we have bad times, but we're here to stay. We want you to celebrate with us your 200th level ding, and explore the final expansion "The Rise of Murlocs". Bottom line, we're into it for the long run. There are two ways of getting in: 1) Contacting an officer in game, and surviving our recruiting drill, or 2) Submitting an application. Click on the *Contact Us* link at this webpage, and tell us who you are, your play style, and more importantly, why you want to join us. Every application will be considered, and will get a reply. By the way, we don't do that because we are picky. We don't care about your age, sex, religion, political view or whatever. We just want to be sure you are a good person, and will become an asset, not an annoyance. |
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